#pragma once
#include "mygamewindow.h"
#include "MyGameDestopWindow.h"
#include "Sprite.h"
#include "MyGameButton.h"
#include "MyGameStaticText.h"
#include "MyGameEdit.h"
#include "MyGameCheckBox.h"
#include "MyGameRadioButton.h"
#include "MyGameProcessBar.h"
#include "MyGameTextButton.h"
#include "MyGameScrollBar.h"

class CMyTestGameWindow :public CMyGameDesktopWindow
{

public:
	CMyTestGameWindow(void);
	~CMyTestGameWindow(void);

	void Draw(HDC hDC);
	BOOL OnCreate();
	BOOL OnChildMsg(ChildWndMsgType MsgType,string strChildWndName,void* pUserData);	
};
